References
This list of references includes sources that shaped the development of Quest, and should help you understand in more detail how Quest works.
The references are organised according to the aspect of Quest design that they influenced.
General References
The references in this section discuss game development in general. They are useful sources for learning more about the various aspects of games and simulations including resources on design, music and graphics.
- GameDev.net
GameDev.net feature a lot of articles and resources for learning about game development.
Quest Methodology
The references in this section are some of the things that influenced the development of the Quest environment.
- Code Generation for AI Scripting in Computer Role-Playing Games(pdf)
This paper gives an overview of the layered approach, focussing on the atoms and patterns that make up scripting for NPC behaviours.
- ScriptEase: Generative Design Patterns for Computer Role-Playing Games
This paper discusses the layaered architecture approach to generating game scripts.